Is the metaverse really the future of work?


According to Mark Zuckerberg, “Metaverse” – founded by Meta Describe as “the Internet embodied, where instead of just showing content – you’re in it” – it will radically change our lives.

So far, the main metaverse product is a virtual reality playground called Horizon Worlds. When Zuckerberg announced his company’s metaverse push in October 2021, the feeling was that it was something no one had asked for, It is not particularly required.



Read more:
What is metaverse? High-tech plan for Facebookify the world


Many of us wondered what people would actually do in this new internet world. Last week, amid announcements of new hardware, software, and business deals, Zuckerberg provided an answer: The thing people in the metaverse will do is work.

But for whom is this? What are the implications of using these new technologies in the workplace? Will everything be as rosy as the dead promised?

The future of work?

Last week’s focus dead link Quest Pro augmented and virtual reality headset announced. The device costs $1,499 (about AU$2,400) and has new features including the ability to track a user’s eyes and face.

Quest Pro will also use external cameras to allow users to see the real world around them (with digital add-ons).

The Meta presentation showed this functionality in use at work. depicts a user sitting between several large virtual screens – what was previously called “infinite officeAs Technical Director of Meta Andrew Bosworth put itUltimately, we think the mission could be the only screen you’ll need.

Meta also announced that it is working with Microsoft to provide virtual versions of business software such as Office and Teams. This will be incorporated into Horizon work rooms A virtual desktop platform, widely mocked for its low-quality graphics and floating, legless avatars.

Microsoft’s approach

Partnership may provide great benefit to both companies.

Microsoft’s mixed reality headset, the HoloLens, has seen limited adoption. Meta dominates the augmented and virtual markets, so it makes sense for Microsoft to try to tie in on Meta’s efforts.

For Meta, its project may gain credibility by being associated with Microsoft’s long history of producing reliable business software. Partnerships with other companies in the technology sector and beyond master method Meta is striving to embody its metaverse ambitions.

A virtual reality desk showing avatars sitting around a meeting table.

Meta Microsoft Teams in VR.
dead

Microsoft is also an alternative way to make the product work. While several decades of efforts to sell virtual reality technology to consumers have had limited success, Microsoft has become a household name by selling to businesses and other organizations.

By focusing on the enterprise market, companies can normalize emerging technologies in society. May not be things to consumers Wants to be used, but rather the things that workers use forced to use.

Bringing new applications for Microsoft Teams into industry and government across Australia Models on how the metaverse gets to offices.

Enhanced Bossier

As proponents of working in the metaverse envision a future in which technologies such as AR and VR are integrated frictionlessly into our working lives, leading to prosperity and efficiency, there are a number of areas of interest.

For example, technologies such as virtual reality and augmented reality threaten to create new forms of worker monitoring and control. The emergence of remote work throughout the COVID-19 pandemic has led to a boom in “Bossuer“A program for employers to monitor all the movements of their workers remotely.



Read more:
3 ways ‘bossware’ monitoring technology is turning back the management clock


Technologies such as VR and AR – which are based on Capture and process huge amounts of data About users and their environments to work – such a dynamic can intensify.

Meta says such data will remain.”on the device“. but, Recent Research It shows that third-party Quest apps have access to more data than they desperately need.

PRIVACY AND SECURITY

Developers learn and worry about Implications for privacy and security Virtual and augmented reality devices and platforms.

In experimental settings, VR data is already used to track and measure vital information about users with a high degree of health. VR data has also been used to measure things like Attention.



Read more:
Companies are increasingly tracking eye movements – but is it ethical?


In a future where work takes place in the metaverse, it’s not hard to imagine how things like gaze tracking data can be used to determine the outcome of your next promotion. Or imagine workplaces where certain activities are ‘programmed’, like anything considered ‘unproductive’, or even things like union organizing.

The Microsoft 365 platform already monitors similar metrics around digital business processes – you can view your own metrics over here, if your organization subscribes. Microsoft 365’s entry into the VR spaces will provide plenty of new data to analyze to describe your work habits.

Modifying content and behavior in virtual spaces can also be problematic, which can lead to discrimination and inequality. Mita has it so far little given On the way to tangible protection of its users amid increasing demands from Provocation.



Read more:
I’m a black woman and the metaverse scares me – here’s how to make the Internet’s next iteration all-encompassing


Earlier this year, a report by consumer advocacy group SumOfUs found that many users at Horizon Worlds had Encouraged to turn off security featuressuch as “Personal Safety Bubbles” by other users.

Likewise, the use of security features in workplaces may be seen as antisocial, or not part of the ‘team’. This can have negative effects on already marginalized workers.


Leave a Reply

Your email address will not be published. Required fields are marked *