Does ray tracing work on Intel Arc GPUs?


Intel is the latest player in the GPU market now The company finally launched Arc Alchemist GPUs. Since these are first-generation products from a company that has almost no experience making desktop-level graphics, you might be wondering if GPUs like Arch A770 and A750 Support for modern features such as ray tracing.

Actually supports Intel Arc ray tracingjust like AMD and Nvidia, and the performance may surprise you.

Does ray tracing work on Intel Arc?

Intel logo on the Arc A770 graphics card.

You may remember that in 2018, when Nvidia first introduced its Turing architecture with ray tracing capability, not all Turing GPUs actually supported ray tracing. All RTX 20 series cards have ray tracing, but not from the lower to mid-range GTX 16 series, which uses significantly less complex silicon.

Given that Arc is Intel’s first attempt at Desktop gaming GPUs And also Intel’s first ray-tracing-capable graphics processing unit (GPU), you might be wondering if only high-end Arc cards support ray tracing. In fact, all Arc GPUs have the hardware needed for ray tracing, even the smallest A310 model.

At the software level, Arc supports ray tracing in the . format DirectX 12 And the Vulcan addresses, which represents almost all games that have ray tracing. This puts Arc on par with AMD and Nvidia when it comes to software compatibility.

Intel Arc Alchemist ray tracing standards

1080p ray tracing standards for Intel Arc GPUs.

Of course, being able to turn on ray tracing doesn’t mean much if performance is poor. Again, this is Intel’s first generation product in many respects, and you’d be justified in being a bit skeptical about whether or not the Arc can really perform. Well, as you can see in the above chart from our site Arc A770 and A750 reviewThese mid-range cards are actually very good at ray tracing.

on average, A770 is about 18% faster than RTX 3060 And it’s only 12% slower than the RTX 3060 Ti. AMD’s mid-range GPUs can’t hold a candle to Intel or Nvidia, which means Arc is at least second in the ray tracing game.

Cyberpunk 2077 ray tracing standards at 1080p.

It is important to note that ray tracing requires a lot of resources, and on mid-range GPUs, the frame rate can be too low to enable it.

in Cyberpunk 2077, The one we tested at 1080p and with ray tracing set to Ultra, didn’t perform very well on an Intel Arc or any other GPU, with the RTX 3060 Ti only hitting more than 30 frames per second (fps). But this is not the case for other games.

Metro Exodus ray tracing standards 1080p.

in subway displacement, which we tested with similar settings, all GPUs were able to reach bootable frame rates. The A770 and A750 top this benchmark, outperforming the RTX 3060 Ti and RTX 3060 by a large margin. None of the GPUs (Intel, AMD, or Nvidia) are for gamers who want to enable ray tracing in every possible game, but they do support ray tracing and can do it well enough in some games, which is better than nothing.

We haven’t tested lower-end GPUs like the A380 or the A310, but based on the spec sheet alone we can probably guess that they have very poor ray tracing performance. The A770 has 32 ray tracing units (or RTUs), while the A380 has eight and the A310 has only six, meaning the A380 has a quarter of the RTUs that the A770 has.

Some Early Reviews of the Arc A380 I found that the GPU could barely reach 30fps on a few titles at 1080p, to say the least. While ray tracing is technically supported across the entire stack, this support is questionable depending on performance. The A770 and A750 have at least some reason to support ray tracing.

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